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Level: 17_Lost_Cat
Lost Cat

Objective #1: Find the toy
Objective #2: Retrieve the cat
Objective #3: Return to the Haddam residence


The bad cat puns are in abundance on this level. You have been warned.

After you go up the steps you will come to a door you have to shoot open. There is a stairway going down on your left. Take it down to a little room with a couple of crates and then go down the hallway to a more open area. Blast the guards and follow the hallway ahead and to your left.

17_LOST_CAT Screenshot #1

At the end of the hallway and up a few steps, one of the guards will have this, the infamous squeaky toy. Once you've got it, retrace your steps back to the door you shot out. This time go straight ahead from there. Follow the hallway around, looking out for troops hiding around most every corner.

17_LOST_CAT Screenshot #2

Eventually the hallway will dead-end at the two windows pictured above. Shoot one of them and jump out.

17_LOST_CAT Screenshot #3

Around the corner and to your left you will see these two windows. Shoot one of them and jump back in. Take the lift at the opposite side of the room up and follow the catwalk around to a fence.

17_LOST_CAT Screenshot #4

Here is our little furry friend. You now have two options. You can either use the squeaky toy to get the cat to come to you, or you can blow kitty to kingdom come. Shooting it seems to be against the whole point, but it is fun in a sadistic sort of way.

17_LOST_CAT Screenshot #5

In either case, go back out, jump down, and go through the door pictured above (or drop down through the hole in the floor--you'll take damage that way, though). Retrace your steps back to the door you came in at the beginning of the level. This will take you to a new level, 18_Slums: Maritropa Slums. It's actually the same as the previous level, 16_Slums. Go back to Mrs. Haddam's house. If you brought her cat back, she will open the fence for you and give you an ultra health. If you shot her cat, you will be greeted at her house by many heavily armed guards. Kill 'em all and push the control box in her back room to open the fence and proceed to the next level.

Just an extra note: if you attack someone in multiplayer with the squeaky toy, they will start to cry like a three-year-old. It's pretty hysterical.

Level Difficulty: Average

Previous Level: 16_Slums
Next Level: 19_Rendezvous