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Walk-ThroughLevel: 13_New_MCA Once a Thief
Objective #1: Protect Hank until he can override the security system
Objective #2: Proceed to MCA docking area
Objective #3: Select a new MCA
The hardest part about this level is keeping Hank's sorry butt alive long enough to override the security system. When he pauses for breath on the staircase, jump ahead of him and stay ahead of him. Use yourself as a human shield if you must. Otherwise he seems very good at getting caught in the crossfire. If Hank dies, it's level restart time!
Follow the hallways around, blasting guards as you go. The machine gun is the weapon of choice here because there are plenty lying around and all the enemies will be at point-blank range. You will get to a room with a grate in the floor. Shoot out the grate and take out the soldier in that room, but don't drop down. There's a TOW-carrying guard down there who is easier to pick off from above.
You will come to an open area with crates and a forklift in the middle. Dispatch the guards below (especially the one with the TOW) and the one up and to the right when you enter the room. He is right in front of the door you need to enter (see the picture below).

Follow the walkway around the perimeter of the room until you get to that door. Blast the armed civilian inside and throw the switch. That will open up the door pictured below.

Jump down and bash open any crates you find before proceeding. Then go through this door and head to the right. Beware, there is a soldier with a shotgun hiding to the right! Take out the remaining guards. At the end are four doors leading to the four different types of MCA. Take your pick. You can see which is which through the windows in between the doors. The one on the near left is the Enforcer, the far left is the Predator, the near right is the Akuma, and the far right is the Ordog. Ahh, time for more MCA-bashing!
Level Difficulty: Average
Previous Level: 12_Comm3
Next Level: 14_Maritropa1
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